Slime knight
Slime knight is a 3d platformer ive started. the goal was to create a full functioning game for me to share with everyone but i quickly realized that the functionality of the game was a harder task than anticipated. everything was modeled in blender, textured using krita or using materials made in unreal engine, and of course everything place and blueprinted in unreal engine 4

Through 2021 i spent most of my time working on the game. i conceived slime knight when i was working as a security guard and formed ideas in my head (writing them down).
After leaving said job i focused on building slime knight, learning all i could with the unreal blueprint system and building what i could. the game is unfinished but the idea is in the engine and ive got a lot of mechanics i didn't place in the demo
For now it will remain a prototype until i find myself with more free time to clean things up and expand on it




















Development and bloopers
if you would like to play the demo of my game out:
-click the image below
-use password: Brodack (all lowercase)
-download the zip file
-unzip the file and open the application "slimeknight"